With the smooth animations, hilarious story, fun-as-hell gameplay, and super satisfying bloodsplosions, The Peacekeeper shows that A10 and Berzerk know what it takes to make a good flash shooter. However, there are a few things I have gripes about:
-The fact that you get bonus money from how much health you have left is somewhat odd. This mechanic lead to me waiting for my healthpack to recharge while leaving one or two enemies shoot fruitlessly over my head at the end of a wave.
-The lag on using abilities can be a bit annoying, especially with the EMP, since it's meant to give you a second to fire back.
-The enemies who use shields, while not difficult to deal with, can be awfully annoying once large numbers of ruffians show up. Instead of making them (and anyone behind them) immune to any damage besides grenades while they have their shield raised, why not give us an upgrade that allows us to pierce a certain number of enemies?
-I wish there were more missions available for when you complete the story mode. The main goal for most players is to get all of the upgrades, but this becomes a huge chore when you make only about 6000 cash per level. More missions and challenges that give increasingly large rewards would make this a much more interesting experience.