With the smooth animations, hilarious story, fun-as-hell gameplay, and super satisfying bloodsplosions, The Peacekeeper shows that A10 and Berzerk know what it takes to make a good flash shooter. However, there are a few things I have gripes about:
-The fact that you get bonus money from how much health you have left is somewhat odd. This mechanic lead to me waiting for my healthpack to recharge while leaving one or two enemies shoot fruitlessly over my head at the end of a wave.
-The lag on using abilities can be a bit annoying, especially with the EMP, since it's meant to give you a second to fire back.
-The enemies who use shields, while not difficult to deal with, can be awfully annoying once large numbers of ruffians show up. Instead of making them (and anyone behind them) immune to any damage besides grenades while they have their shield raised, why not give us an upgrade that allows us to pierce a certain number of enemies?
-I wish there were more missions available for when you complete the story mode. The main goal for most players is to get all of the upgrades, but this becomes a huge chore when you make only about 6000 cash per level. More missions and challenges that give increasingly large rewards would make this a much more interesting experience.
Not Good Enough
I'll admit, this game had a lot of good qualities. Games that allow wanton destruction and the upgrading of how you accomplish such destruction are always barrels of fun, but this one didn't do it for me.
I understood that, early in the game, you start out on very small and simple missions where you only have a row of small buildings and other things to destroy, but this game seems to do that throughout the entire thing. It never goes to a more populated or cluttered area to destroy, and the game moves awfully slow, even in the lowest quality.
In my book, not a terrific game.
The Running of the Zombies
Quite a wonderful game. Smooth animation, easy gameplay to adapt with, and we all know that there is nothing more satisfying than blowing the brains out of a zombie's skull from point-blank range with a sawn-off shotgun.
However, like all games, it did not come without flaws. It didn't really make sense to me why bullets weren't able to hit zombies from a distance. Plus, sometimes zombies would just run past you so you could take them out from behind, which gives me the sense that they aren't all after me, and is therefore less scary.
I would suggest that something of a shop system that allows you to purchase new weapons would have worked out, but then again, shops are for sandboxes and are not exactly compatible with rail shooters.
Other than that, terrific game. I shall play it until the midday sun burns through my retinas.
Great, thanks for the review man!
It's nice. Decent animation, humorous storyline, and a functional, albeit typical, satire of every metalhead's rock-and-roll dreamsight. I suppose your heart was in the right place. However, the gameplay was a tad iffy. Apart from that, well done.
My Own Musical Masterpiece
Well, I don't know if "masterpiece" cuts it, but it's nice, in my opinion.
(Holiday in Reichland)dldldmdfaj-cbq-c!!-kax-waG-
waG-gaG-gaS-gaQ-Z-Z-Z-Z-Z-Z-E,-tei-ce i-wpd-cpd-cdH-cdH-cet-cet-cpb-cpc-cpd -cpd-cdH-cet-gen-akH-aeo-Z-Z-Z-Z-Z-Z-
w,-dcX-acW-acX-acW-ahr-ghr-Act-cct-ch r-ghr-ghq-ghq-ghp-kcV-acv-acW-Z-Z-Z-Z -Z-Z-w,-xeg-gpc-cpc-cpb-cpa-cet-cet-c dH-cdH-cet-cet-cpb-cpc-cpd-cpd-cdH-ce t-gll-akH-alm-Z-Z-Z-Z-Z-Z-w
First off, the planes were typical, second, the shooting was slow, thirdfully, the plane you commandeered died awfully quickly.
Chinks are meant to be worked out.
Not Subtle to Say the Least.
This game seems awfully familiar...
If there's one game I'd say it reminds me of, I'd have to say Oddworld. It's the sense of mystery and the wonder of what lies out of sight of the player, with the secret caves and passages, of which the platforming element cements.
A small query...
Is it possible to regain white magic after all of the runestones are activated?
I enjoyed it quite a bit. Not only did it have interesting gameplay and environment, but a very sad and meaningful storyline. The end made me want to cry! XD If I could make a suggestion for improving it, I'd say a more elaborate and vibrant choice of colors. That's my only complaint! :)
This is also a suggestion, but wouldn't it be cool if you made a pixelated game based on the story of Odysseus in the 'Odyssey?' That would be WONDERFULLY AWESOME!!!!!
This review just accidentally this game, all over the pavement in the front of your mom's apartment complexity! Good afternoon, everybody!
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